Rune Foundry
Wild Imaginary West RPG Official Guidebook
Wild Imaginary West RPG Official Guidebook
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From the Wild Imaginary West world of Boylei Hobby Time comes the official roleplaying game in collaboration with Rune Foundry.
The Wild Imaginary West Official Guidebook contains all the rules, lore, and resources needed to hunt cryptid monsters, craft weapon upgrades, ride mechs into the sunset, and more. Choose one of 7 different Trades to create your unique character from. Duel your enemies at high noon. Build your reputation with any of 7 official factions. Take trophies from slain monsters and display them proudly.
The Wild Imaginary West RPG uses a unique system built from the ground up for this world. You'll want to use our official Wild Imaginary West dice for ideal gameplay, but can also play with our dice app or regular six-sided dice.
After checking out, you can download the digital pdf from the confirmation page. The link to the download page will also be emailed to you.
Product Safety Information
This product is intended for people ages 14+.
EU/UK Representative:
Misfit Hobbies Ltd.
17 Knocklynn Road, Coleraine, BT 52 1WW
samuel@misfithobbies.co.uk
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Want the complete box set instead?
Includes the Official Guidebook, the official bullet dice set, 14 plastic miniatures, the Judgment on the Iron Road starter campaign, the East Portal Setting Guide, and three range tools for the ideal tabletop experience.
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What do I need to play?
The Official Guidebook includes all the rules, lore, and inspiration needed to begin your expeditions in the Wild Imaginary West.
You'll want the official bullet dice, the included character sheets, and some pencils for filling in the sheets. Oh, and some trusty partners to saddle up for grand escapades!
How will I receive the content?
After checking out, you can download the digital pdf from the confirmation page. The link to the download page will also be emailed to you.
The hardcover book will be shipped to your address and tracking information will be emailed to you.
Who is Boylei Hobby Time?
Glad you asked, partner! Boylei Hobby Time specializes in producing entertaining YouTube videos featuring the creation of scale models and miniatures. With over 100M views to date, Boylei first went viral for his realistic depictions of miniature lightsabers and blaster bolts, and now he is known for his dioramas based on his original universe known as the Wild Imaginary West.
What if I have other questions?
Join our Discord to chat with us and other players, or send an email to hello@runefoundry.com. We appreciate hearing your thoughts!
I bought the complete box set and the guidebook was by far my favorite part of the box. It's quality is unbeatable and the artwork is amazing. Love all the warden tips and how clear everything is and how they give examples of how things work in game rather than just giving the rule and moving on.
Pretty sure it wat the content of the WIW that had my players begging to play again - they were very anti wild west things to start with then I pitched this as a western fantasy where you could be anythig from the wild wild west movie, to a mad scientest like frankenstien, when I finally got my players (One a 25 year all editions dnd veteran, another experienced player and two new players - one who wanders off two rounds into dnd combat all engaged with the system) they picked up the game in about 20 minutes of play and ran with it so started playing they only interacted with some a sabertooth mountian lion, but so throulghroughly enjoyed it the session lasted four hours and they begged to play again the next day..
A good read through. You may need to reread it a couple of times, as you will need to cross reference with other pages, but it’s well paced and well categorized.
Here's a list of questions I had before I played it, and my answers:
1) Is it fun? Heck ya. The interaction between the factions is very neat to play with, and the monsters are, literally, wild.
2) Is there a good community of Wardens (GMs)? Yes! There's a great and growing community of people sharing and talking about their games and how they run them.
3) Is it good for new players? Ya!
4) How's the combat system? It's very very cool: It's super cinematic, so instead of a pattern of move-attack-action, each character gets, like, a movie scene, where they have tremendous flexibility
5) Does it feel like Boylei? Very... there's a great section on terrain, and it's inspired me to do more terrain and diorama building than ever.
I have read the whole book and am working my way through a 2nd time just reenforcing the mechanics. The organization, art, and detailed writing that have gone into this book make it a joy to read and easy to be engrossed in the world that's built around you. The dice mechanic in the game is innovative without being tortuously too complex to digest. This is a great looking game and Im excited about running my first game.
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